OverClock
A fast-paced Roguelite game where time is literally your weapon and your enemy.
======== About the Game ========
Your opponent is a 5-second racing clock with a 20-segment wheel. Make hits to score points, chain combos, and rewind the clock to continue your race. Achieve increasing point quotas before the timer reaches zero! Draft run-modifying boons and persistent upgrades between rounds. And face boss stages every 5 rounds that twist the rules and force you to adapt your playstyle.
======== How to play ========
I didn't have time to make a tutorial, so here's a tutorial on itch :D
== How Not to Lose ==

You have two clocks; if either of them reaches 0, it's game over.

To not let the arrow reach 0 on the big clock, press the big red button to rewind by a fixed amount


Press the button multiple times in quick succession to rewind more and score a combo.
== How to Score Points ==



When the rewind ends, you receive points based on which tiles it started and landed on. Generally speaking, whites give fewer points than other colors; hitting tiles of the same color gives you bonus points; longer rewinds score a combo, which multiplies the total score; and hitting tiles closer to zero increases that tile's value.
== Spend Money ==
You get money from clearing the stage, plus a bonus for the time remaining. In the shop, you have permanent multipliers on the top and boons at the bottom that you can have a limited amount of.

Alright, hopefully that wasn't too boring to read. Have fun and don't let those clocks reach 0 :)
Known Issues aka Future To-Do List:
Font size in multiple places is too small (boons, upgrades, boon slots)
Boss stages seem not to work properly
Game desperately needs a tutorial
Boons need a lot of rebalancing (and more content)
If you have any other notes, I would very much appreciate that :)



Comments
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I like it but the words in the shop are too small to read
Yeah, the font size was an unfortunate last-minute change. I’m glad you liked it tho :D